The emerging role of Microsoft Kinect in physiotherapy rehabilitation for stroke patients

 Introduction [edit | edit source]

1.0 Introduction

Traditionally, a great portion of physical therapy and rehabilitation assessment of stroke patients is based on a therapist’s observation and judgment. The assessments methods (e.g., Fugl-Meyer et al. Assessment of Physical Performance [1]) rely heavily on the therapist's visual assessment of how the patient is performing a standard task. This process needs a trained Physical Therapist (PT) or Occupational Therapist (OCT) to spend one on one time with the patient. Yet, the assessment can be inaccurate for several reasons one of which is the subjectivity of these behavioral and clinical assessments. Sensor and computing technology that can be used for motion capture have advanced dramatically in the past few years; they have become more capable and affordable. ??? might link in better for the introduction.. thoughts??? very good-good tie

The median age of the general population is projected to significantly rise in upcoming years. This causes much added stress for clinics and hospitals. Stroke is a significant risk factor with age and the need for new rehabilitation is on demand. Technology and its advanced methods are continuously being assessed so that they can be used in a private, home-based setting while still providing rehabilitation instructions and progress tracking. This area of rehabilitation technology is expected to expand and will do so over the current year's (add ref Jo proof of technology expanding).
Research study: expansion of rehabilitation technology




Ideally, all stroke rehabilitation exercises would be performed with a therapist in a clinical setting on a daily basis with a recommended session of 45min per patient. However, this demand within hospitals is becoming increasing difficult and logistically impractical.

So how do we help or aid Stroke patients?

What current new technologies and implications are being put into practice that is becoming a "Must Learn" for new graduates.

Microsoft Kinect is the forerunner in commercially available hardware in which development of these new technologies can be built. Information on how it works? What is does? And an insight into Virtual Rehab developed by Microsoft Kinect for the use of stroke patients will be discussed.

(WILL BE REVIEWED AND UPDATED)

Words: Microsoft Kinect, Virtual Rehab, Rehabilitation, Stroke


 

Audience[edit | edit source]

This resource is designed to provide physiotherapists with an insight into Microsoft Kinect and its use in stroke rehabilitation.

Learning outcomes [edit | edit source]

What is Microsoft Kinect [edit | edit source]

Where it all began- virtual reality[edit | edit source]

Pathology of stroke[edit | edit source]

Current practice on rehabilitation of stroke
[edit | edit source]

Meeting 21st century healthcare needs: the need for motion sensor technology
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Key facts[edit | edit source]

Person’s perspective on technology[edit | edit source]

Stroke and the need for intensive rehabilitation[edit | edit source]

Stroke and Microsoft Kinect: Background[edit | edit source]

Case study/ Question time/ key fact:[edit | edit source]

Microsoft Kinect[edit | edit source]

What is Microsoft Kinect?[edit | edit source]

VirtualRehab[edit | edit source]

Jintronix[edit | edit source]

Case study/ Question time/ key fact:[edit | edit source]

Research available
[edit | edit source]

Advantages and disadvantages of Microsoft Kinect[edit | edit source]

Evaluation of Kinect’s rehabilitation use in other populations and conditions[edit | edit source]

Considering Microsoft Kinect's Potential Future in Rehabilitation[edit | edit source]

Physiotherapy role and Microsoft Kinect[edit | edit source]

[edit | edit source]